punk_floyd: (Default)
Punk Floyd ([personal profile] punk_floyd) wrote in [personal profile] juan_gandhi 2025-01-29 04:34 am (UTC)

>Ні-ні-ні! Який сересер?! Перша половина 90-х в США Рік 93-94-й

це так здається збоку
а насправді, судячи по мас-культурі, там були теж злі рокИ
grunge, ігри Wolfenstein 3D, Doom, The Offspring з мрачним альбомом Smash
https://en.wikipedia.org/wiki/1993%E2%80%9394_United_States_Senate_hearings_on_video_games

Цікаво, що убивства/злочини пішли на спад після 1994-го
(може народ якраз став сидіти вдома більше у інтернеті :-))
https://www.macrotrends.net/global-metrics/countries/usa/united-states/murder-homicide-rate
https://www.macrotrends.net/global-metrics/countries/usa/united-states/crime-rate-statistics

Цитата з Masters of Doom

The NeXT computer wasn’t the only new spirit ushering in the new
year.
Times were changing in the world of id. They had finally fired Jason,
narrow-ing the group to Carmack, Romero, Adrian, and Tom. But
something else was in the air. The Reagan-Bush era was finally coming to a
close and a new spirit rising. It began in Seattle, where a sloppily dressed
grunge rock trio called Nirvana ousted Michael Jackson from the top of the
pop charts with their album Nevermind. Soon, grunge and hip-hop were
dominating the world with more brutal and honest views. Id was braced to
do for games what those artists had done for music: overthrow the status
quo. Games until this point had been ruled by their own equivalent of pop,
in the form of Mario and Pac-Man. Unlike music, the software industry had
never experienced anything as rebellious as Wolfenstein 3-D.

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